Bending Incentives: Novel Tipping Points?

Via a usually bendable lingua franca (transaction, information, inquiry): building consensus with self - a gradually digitized set of beliefs, axioms, uncertainty, preferences and well; an understanding of the world - isn't nearly done defining a non-linear keyword: dynamicity.

While chronic multitasking is often an attendant result of multiple information sources, individual L, can meld sources K, in a score of novel ways J..J+1,J+2...Jn. From a diverse set of examples, this keyword - novelty, merits being unpacked to illustrate roles granularity has towards our ever wandering utility formulas.

Whereas 19% and 25% of the genX used instant messaging and social media respectively, millennials rested at 38% for both (Prosper Insights and Analytics for Media and Influence Study, Goldman Sachs, 2016). Reappraising access and value through variety (music, films, products, cars, products, etc.), idle capacity and forces of cloud, mobile and social have led reputation systems' nous, to cut transactional coordinative costs.
The millennial's minimum viable product seems to segue into IIT (Integrated Information Theory) and collaboration engineering. Giulio Tononi's Integrated information theory, (still in its promising infancy) stipulates that consciousness - the aggregative value of integrated information (inseparable), holds highly differentiated but conjoined states.
Taking from two models – a priori, or output of equally weighed possibilities, before an experience, and a posteriori – a glance at the causality between different pieces and how their interaction (probabilities) may have led to an outcome.

The more integrated the information is, the more meaningful that information becomes (consciousness redux, A theory of consciousness, Christof Koch, 2015).
On the other hand, a hypothesis-driven design of collaboration is influenced by the task to accomplish. Using models of collaboration, moderation and incentive-activation, roles are designed.
Curiosity seems to meet a relieving IS/IT remark:

"People who feel dissatisfied with a system, even for non technical reasons, may discontinue its use" (The Yield Shift Theory of Satisfaction, and Its Application to the IS/IT Domain; Bhattacherjee 2001, Te'ni and Feldman 2001)

Sounds familiar, but now from the domain of linguistics - take 'friend' for example, arguably a verb in the digital realm (Sundararajan. A, The Sharing Economy), by contrast - 'a term' (indefinite) can 'only take on a new function which is connected to its old functions' (Yaman. R, Diachronic perspective on semantic maps, Yale).

How can knowledge representation be a stronger functor to perpetual relevance? Might the preservational and collaborative aspects of creativity require a more pliant germane cognitive load (how schemas, saved versions of learnings, are automated)?

Actually resonates like a simpler formula :

"the eye creates the I" (Synnott, 1993:225)


"a pictorial surface whose angulation with respect to the human posture is the precondition of its changed content" (Steinberg.L, The flatbed picture plane, Other Criteria, 1972)


(Value Proposition)(Direction of fit)(Inferences)

= Free variable.

With aspects based in decision theory, language change factors, ideasthesia; and the primarily visual evidence, belief/knowledge as precursors to value derived from a cognitively mediated experience; common sense would seem to indicate that for vectors seeking to involve the dimensions of self into sharing economy efficiency, there must be more 'consciousness' between user relative complements.

For now, facing the possibilities presented by the upcoming IPv6 that offers (i) 340 undecillion of unique internet addresses (What is the Internet of Things, Goldman Sachs, 2014), (ii) should see a greater permeation in markets of wearables, cars, connected cities, and connected homes. Etc. Engagement strategies will have to embody conduit metaphors and metalepsis beyond price points and actualize preference sources.

Photo - Ismael S